Alexander Kalchev
Executive Creative Director at DDB Paris
PARIS, Frankreich
TitelMy Life as a NPC
BriefMy Life As An NPC allowed dozens of Non-Playable Characters from Assassin’s Creed to take over Ubisoft’s Instagram and Facebook feeds and tell us what their life in the game looks like. Through their stories, gamers could find out how a shepherd feels when a player mows down his herd of goats, learn more about a Spartan who can’t ever take off his helmet, or listen to an angry potter who can’t stand the hero’s behaviour any more. For once, the "extras" of the game had their say.
Agentur
Kampagne My Life as a NPC
Werbende Ubisoft
Marke Assassin's Creed Odyssey
Datum der ersten Ausstrahlung/Veröffentlichung 2018 / 11
Geschäftsbereich Videospielekonsolen
Story When an Assassin's Creed Odyssey NPC settles its scores with the players in a rap clip. Just for once, the story is not about heroes, and even less about villains. Nor even supporting roles. Today we would like to talk to you about those who are knocked around, looted, cheated, robbed and killed. Those who don’t have a quest, or worse still, those who have only a single line of dialogue that they repeat over and over. Today, we would like to talk to you about NPCs. Or rather, the NPCs are going to talk to you.
Medientyp Internet-Film
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Creative Director
Creative Director
Art Director
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Etatdirektor
Etatdirektor
Executive Creative Director
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Music Prod Company Studio Press Play On Tape
Music Prod Company
Sounddesigner
Sounddesigner
Creative Teammitglied
Creative Director
account mana
Digital Production
Werbeleiter
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Kundenbetreuer
Produzent Digital
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Tonproduktion
Produktionsfirma

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